Make sure your model fits in the bounding of a typical player model. The following Blender Manual pages can provide more information should you get lost: Please see Blender's Add-Ons manual page for more information. Once you have done this, click the "Save User Settings" button at the bottom of the settings window. Scroll down through the list until you see "Import-Export: Quake 3 model (.md3)" and click the checkbox on the right to enable the plugin. Open the File dropdown at the top and go to User Preferences. Once you have done this, you still need to enable the add-on in Blender. OS X: /Users/$user/Library/Application Support/Blender//scripts/addons.Linux: /home/$user/.config/blender/$version/scripts/addons.Windows: C:\Users\%username%\AppData\Roaming\Blender Foundation\Blender\\scripts\addons.The add-ons folder can be found at one of the following places based on your operating system: zip archive, extract the files and move the io_scene_md3 folder into Blender's add-ons folder. Be sure to check the repository often, especially when upgrading Blender. The latest version can be found on GitHub: neumond/blender-md3 (direct download: blender-md3). Installing the MD3 I/O scripts in Blender įirst, you need to obtain the MD3 I/O scripts for Blender. Older versions of Blender are not guaranteed to work with the current version of the MD3 import/export scripts (see below).Ġ. You can download the latest version of Blender at. Installing the MD3 I/O scripts in Blender
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